Enchanting Guide 1-300
About this guide
This guide will show you how to get your enchanting skill up from 0 to 300.The guide will only use recipe’s available at a trainer until 265 and vendoravailable recipe’s from 265 to 300.
This guide only uses recipes that require components aquired throughdisenchanting. Shards will be avoided as much as possible, since they aredifficult to get.
This guide does not tell you how to get all the different recipe’s fromquests, vendors or drops. What you do once you hit 300 is entirely up toyou.
This guide is primarily aimed at those who want to switch profession at highlevel or have high level alts, friends or guildmembers.
Preparation
You are going to need a lot of dust, essences and some shards. Create two altstorage characters, level one of the storage characters up to 5, so she canbecome an enchanter and send green items to her for disenchanting. Send greenitems to the other storage character. Since disenchanting will also give a skillpoint, these green items will be used to disenchant later. Use the ingame mailsystem to send everything to the storage characters. Don’t forget to send somegold to the storage characters, so they can send everything back.
Ofcourse you want to know at which level a green item gives what. Below is alist taken from Jaywu’s Enchanting FAQ.
Dust and Essence:
Generally the dust is from armor and the essence is from weapons, though it canrandomly be anything.
Level 01-10: A little strange dust/lesser magic essence.
Level 11-15: Much strange dust/greater magic essence.
Level 16-20: Much strange dust/lesser astral essence.
Level 21-25: Little soul dust/greater astral essence.
Level 26-30: Much soul dust/lesser mystic essence.
Level 31-35: Little vision dust/greater mystic essence.
Level 36-40: Much vision dust/lesser nether essence.
Level 41-45: Little dream dust/greater nether essence.
Level 46-50: Much dream dust/lesser eternal essence.
Level 51-55: Little illusion dust/greater eternal essence.
Level 56-60: Much illusion dust/greater eternal essence.
Shards:
Shards come from blue or purple items (they can come from greens, but don’tcount on it).
Level 01-20: Small glimmering.
Level 21-25: Large glimmering.
Level 26-30: Small glowing.
Level 31-35: Large glowing.
Level 36-40: Small radiant.
Level 41-45: Large radiant.
Level 46-50: Small brilliant.
Level 51-60: Large brilliant.
Once you have all the components collected everything has to be send back toyour main character. The mailbox only shows the first 50 items you have in themail. It also puts the last item send to you on top. So to avoid complicationssend the components you need first last: i.e. the green items to disenchant areneeded first, so these are the last to be send back to your main, after strangedust and magic essences, which are needed next, and the other dusts andessences.
To learn recipe’s from a trainer costs gold. The amount of gold needed isaproximately 20 to 25 gold if you disenchant all of the dust, essences andshards. If you want to buy everything you need from the auction house expect tospend upwards to 1000 gold (including the arcanite rod). This does not includegold for recipe’s from vendors or the auction house.
To enchant something requires runed rods, such as a runed silver rod. To makethose runed rods you need normal rods. For example; to make a runed silver rodyou need a silver rod. The following rods are needed; copper rod, silver rod,golden rod, truesilver rod and arcanite rod. The copper rod is sold by vendorsand the other rods are made by blacksmiths. Find a blacksmith who can make therods for you or check the auction house and get them. The arcanite rod isexpensive. Making a runed arcanite rod is also expensive. Since it is not neededfor this guide, but only for the highlevel enchants, you may want to postponegetting one if you are strapped for gold.
Below is a table that shows the amount of dust, essences and shards needed.The minimum amount column shows the minimum amount needed if you would get askill point every time you enchant something. However at some point a recipewill be yellow or even green when you enchant something so you won’t allways geta skill point. The estimated amount column deals with this, so try to get theestimated amount of dust, essences and shards on your storage character. Thenumbers in the estimated amount column are rounded up to full stacks of whateverthe component stacks up to. The numbers in the table do not take into accountthe disenchanting of items to get the first skill points. If you buy everythingyou need from the auction house i suggest getting the minimum amount and onlybuy more when needed.
| Component | Minimum Amount | Estimated Amount |
|---|
Getting from 1 to 50
Earlier I wrote that you need runed rods to enchant something. The first rodneeded is the runed copper rod. So make a runed copper rod to get your firstskill point.
Disenchanting items will get you a skill point. Send the green items youstored on a storage character to your main and disenchant them.
If you were not able to reach 50 with disenchanting, enchant a bracer withminor health to get to skill 50. You can enchant the same bracer over and overagain. An annoying window will pop up each time asking if you are sure tooverwrite the existing enchant. Just click yes to do so.
Once you hit 50 talk to the appropriate trainer to become JourneymanEnchanter. You have to be level 10 to become Journeyman Enchanter.
This table shows the different recipes used to get from 0 to 50.
| Skill | Yellow | Grey | Item | Components | From – To | Components needed |
|---|
Getting from 50 to 125
Enchant the bracer some more with minor health to get to 75. Now enchant thebracer with minor deflection to get to 85.
Enchant a bracer with minor stamina to get to 100.
At 100 you can make a runed silver rod, which you need later on, so make onenow and get a skill point.
Enchant the bracer some more with minor stamina to get to 105, a bracer withminor agility to get to 120 and a shield with minor stamina to get to 125.
Once you hit 125 talk to the appropriate trainer to become Expert Enchanter.You have to be level 20 to become Expert Enchanter.
This table shows the different recipes used to get from 50 to 125.
| Skill | Yellow | Grey | Item | Components | From – To | Components needed |
|---|
Getting from 125 to 225
Enchant the shield some more with minor stamina to get to 130. Enchant abracer with lesser stamina to get to 150.
At 150 you can make a runed golden rod, which you need later on, so make onenow and get a skill point.
Enchant a bracer with lesser stamina to get to 160. Enchant a shield withlesser stamina or boots with lesser agility to get to 165. Enchant a bracer withspirit to get to 185 and a bracer with strength to get to 200.
Allthough you can become artisan enchanter once you hit 200 it is better tomax to 225 first, since the trainer for artisan enchanter is inside an instance.I will get back on this in the next chapter. You have to be level 35 to becomeArtisan Enchanter.
At 200 you can make a runed truesilver rod, which you need later on, so makeone now and get a skill point.
Enchant a bracer with strength some more to get to 205 and a cloak withgreater defense to get to 225.
This table shows the different recipes used to get from 125 to 225.
| Skill | Yellow | Grey | Item | Components | From – To | Components needed |
|---|
Getting from 225 to 265
At 225 you have to become artisan enchanter to get any further. The masterenchanter that teaches artisan enchanting is inside Uldaman. The highest levelrecipe she trains needs 250 skill, so you want to bring enough material to getto 250.
The table below shows the components needed to get from 225 to 250, so bringthese with you when going the the master enchanter in Uldaman. You will need theruned truesilver rod made earlier as well. You will also need gloves, bracersand a chest item to enchant, but you are probably wearing those, so thatshouldn’t be a problem.
| Component | Minimum Amount | Estimated Amount |
|---|
Once you reach the trainer talk to her to become artisan enchanter. Onceyou’re artisan enchanter enchant gloves with agility to get to 235, a chest itemwith superior health to get to 245 and a bracer with greater strength to get to250. Once you have trained all the recipe’s she can train you, you can leave theinstance.
Enchant the bracer some more with greater strength to get to 265.
Allthough you can get to 270 before the last recipe you train from a trainerbecomes yellow, I am not going to use that recipe since it requires wildvine.Wildvine is a herb and can not be aquired through disenchanting. The recipe alsouses shards and i want to minimize the use of shards as much as possible. Vendoravailable recipe’s are going to be used to get to 300.
This table shows the different recipes used to get from 225 to 265.
| Skill | Yellow | Grey | Item | Components | From – To | Components needed |
|---|
Getting from 265 to 300
Get the enchant shield – greater stamina recipe from Mythrin’dir in Darnassusor Daniel Bartlett in Undercity and enchant a shield with greater stamina toget to 290. The recipe is bind on pickup when bought so make sure you buy ityourself and not an alt, friend or guildmember.
At 290 you can make a runed arcanite rod, allthough you don’t need one to getto 300, you are going to need one in your enchanting career anyway, so make onenow and get a skill point. You can get the runed arcanite rod recipe fromLorelae Wintersong in Moonglade.
Get the enchant cloak – superior defense from Lorelae Wintersong in Moongladeand enchant a cloak with superior defense to get to 300.
Congratulations, you now have 300 skill in enchanting.
This table shows the different recipes used to get from 265 to 300.
| Skill | Yellow | Grey | Item | Components | From – To | Components needed |
|---|
This table shows who and where the different vendors are for the previouslymentioned recipe’s.
| What | Who | Where |
|---|
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Tags: 1 bis 300, 1 to 300, enchanting, fähigkeit, händler, material, profession, rezepte, skill, vendor